#blueprintassist

Live, measured metrics for the hashtag #blueprintassist from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #blueprintassist

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$5.00/ year · 15-character #name
Claim #blueprintassist$5.00/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
5
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 5
0
Avg reactions / post
Mastodon · last 5
Reddit posts / month
Reddit search
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-31 23:58 UTC
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29
0
07-30
0
07-31

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-31 23:58 UTC

No related tags with measured usage found for #blueprintassist.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-31 23:58 UTC

Everything below is measured over the latest 5 public posts (spanning ~125 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (5)

Avg boosts / post: 0.8

Top of the latest posts

  • Got mentioned on the latest Auto Size Comments update 🥳 It's an improvement I added to Blueprint Assist as well that wasn't mentioned on the last patch. Dramatic reduction to node/comment cache file size. https://github.com/AutoSizeComment

    Sam Seltzer-Johnston@[email protected]012023-07-01 00:10 UTCView post →
  • NGL I'm obsessed with this feature now. I think other people will appreciate it too. #UnrealDev #UnrealEngine #GameDev #UE4 #UE5 #Blueprint #Productivity #UnrealPlugin #BlueprintAssist

    Sam Seltzer-Johnston@[email protected]002023-06-26 00:55 UTCView post →
  • Today I tried my hand at adding a new #BlueprintAssist feature I've wanted for a while: Move subtrees as group. Damn it is so satisfying to have this working. Maybe it'll end up in the next update? #UnrealDev #UnrealEngine #GameDev #UE4 #UE

    Sam Seltzer-Johnston@[email protected]012023-06-25 23:08 UTCView post →

#blueprintassist across platforms

every network with a public tag surface

Follow #blueprintassist straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/blueprintassist