#friction2d
Live, measured metrics for the hashtag #friction2d from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #friction2d
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 10:09 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 10:09 UTCNo related tags with measured usage found for #friction2d.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 10:09 UTCEverything below is measured over the latest 40 public posts (spanning ~12531 hours).
Posting hours (UTC) — busiest: 10:00
Languages: English (24) · French (7) · Dutch (1) · Bulgarian (1)
Avg boosts / post: 3.3
Top of the latest posts
Friction 1.0.0 RC 1 is now available 🥳 https://friction.graphics/releases/friction-100-rc1.html #motiongraphics #motiondesign #mograph #animation #svg #vector #2d #graphics #artWithOpenSource #opensource #linux #skia #friction #friction2d
My most recent animation made in #Friction2D with assets made in #FreeCAD. Also my first time using Flipbook feature (it just accepts a list of frames and creates frame-by-frame animation from them). The original idea was to use whatever an
I planned to create the pH range animation in Manim, but once you've been holding a tool in your hand for several days, you really don't want to switch to another way of thinking for two animations. It was probably a bit slower in #Friction
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/friction2d