#halflifeopposingforce
Live, measured metrics for the hashtag #halflifeopposingforce from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #halflifeopposingforce
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 14:46 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 14:46 UTCNo related tags with measured usage found for #halflifeopposingforce.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 14:46 UTCEverything below is measured over the latest 2 public posts (spanning ~28622 hours).
Posting hours (UTC)
Languages: English (2)
Avg boosts / post: 1
Top of the latest posts
Well, I cleared it, but it took 80 minutes more than the regular 4 hours. Quite interesting twist with a lot of new weapons. I had a good time, though there were some “issues” that I've been experiencing across all the Half-Life 1 games (su
Jan 14, 2023 - Day 14 - NewPlay Review Total NewPlays: 20 Game: Half-Life: Opposing Force Platform: Steam PC Release Date: Nov 19, 1999 Library Date: Apr 10, 2004 Unplayed: 6853 days (18y9m4d) Playtime: 45m I was wrong yesterday when I said
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/halflifeopposingforce