#handmadesoftware

Live, measured metrics for the hashtag #handmadesoftware from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #handmadesoftware

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$5.00/ year · 16-character #name
Claim #handmadesoftware$5.00/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
4
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 4
0.3
Avg reactions / post
Mastodon · last 4

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 16:47 UTC
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 16:47 UTC

No related tags with measured usage found for #handmadesoftware.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 16:47 UTC

Everything below is measured over the latest 4 public posts (spanning ~25390 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (4)

Avg boosts / post: 2.8

Top of the latest posts

  • It does send me to sleep if I'm in any way tired, but I'm persevering through the Handmade Hero series of videos. Only 2 main videos in, so far, but until now I've been settling in with the workflow, which is a bit different to the workflow

    DigitalStefan@digitalstefan102025-11-08 10:11 UTCView post →
  • rTexViewer 3.0 useful feature: custom GLSL shaders support per image! Just drag&drop your shaders over the image! Several default uniforms automatically setup on shader loading, like image resolution, scale-factor, mouse-position and time-c

    Ray@[email protected]042023-01-09 13:35 UTCView post →
  • Hey! Another year is finishing and here it is my 2022 GitHub balance with more contributions than ever! It's been a very productive year! Many improvements and new features have been added to my gamedev C libraries: raylib, raygui, rres, rp

    Ray@[email protected]012022-12-31 16:04 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/handmadesoftware