#kiavc
Live, measured metrics for the hashtag #kiavc from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #kiavc
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-07-28 10:20 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-07-28 10:20 UTCNo related tags with measured usage found for #kiavc.
Live pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-07-28 10:20 UTCEverything below is measured over the latest 4 public posts (spanning ~4990 hours).
Posting hours (UTC)
Languages: English (4)
Avg boosts / post: 1
Top of the latest posts
I said some days ago how I was a bit bummed out my #fosdem2023 submission on #KIAVC had been rejected, so eventually I decided to record an intro video instead! It came out longer than I hoped (~1 hour), but I think it gives a good intro on
This rainy weekend allowed me to spend some time writing another blog post on #KIAVC, my #FOSS #PointAndClick adventure game engine. This time I decided to write about how I implemented dialog puzzles (or dialog trees) in a hopefully flexib
Achievement unlocked: I turned @s into a videogame character! #commcon2023 #kiavc #pointandclick #gamedev
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/kiavc