#NanoVG
Live, measured metrics for the hashtag #NanoVG from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #nanovg
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 04:37 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 04:37 UTCNo related tags with measured usage found for #nanovg.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 04:37 UTCEverything below is measured over the latest 4 public posts (spanning ~33336 hours).
Posting hours (UTC)
Languages: English (4)
Avg boosts / post: 0
Used together with
Top of the latest posts
Messing with some secret #haxe engine work & one thing that I always wanted was proper lowlevel 2D/3D support and core support for CPPIA. So I sat down and created externs for #bgfx , #nanovg and mixed it into an engine prototype that lets
#lagui and #TinyShed engine improvement: now supporting shape gradient with #nanovg :D (The animation system is written too complex to support file asset so it will still take a bit time)
#gamedev folks: This seems like a really remedial question, but what am I missing to be able to represent colors that are simultaneously emissive+transparent (with r,g,b > a, e.g. rgba=1,0,0,0)? I figured blend with gl_one and gl_one_minus_
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/nanovg