#retro3d

Live, measured metrics for the hashtag #retro3d from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #retro3d

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$240.06/ year · 7-character #name
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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
11
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 11
0.2
Avg reactions / post
Mastodon · last 11

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 23:11 UTC
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 23:11 UTC

No related tags with measured usage found for #retro3d.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 23:11 UTC

Everything below is measured over the latest 11 public posts (spanning ~58901 hours).

Top of the latest posts

  • Made for a modeling jam. I was hoping to animate it but I ran out of time. I was going to set the texture filtering to linear like I usually do with N64-style models, but I kinda like the pixelated look. #blender #3dmodeling #gamedevelopmen

    Page of Moths 🦋@[email protected]132025-08-22 19:16 UTCView post →
  • Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics https://github.com/godotengine/godot/pull/83360

    Hyphinett@[email protected]112023-10-20 01:30 UTCView post →
  • How to animate a non-humanoid bipedal monster in less than 1 minute: download a humanoid animation from #mixamo and only use the bones you need. Photobashed textures, AO baked to vertex colors. For my side project #Meatcar . #3dmodel #3dmod

    Page of Moths 🦋@[email protected]012025-10-28 19:55 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/retro3d