#SAGEngine

Live, measured metrics for the hashtag #SAGEngine from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #sagengine

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$51.02/ year · 9-character #name
Claim #sagengine$51.02/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
14
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 14
6
Avg reactions / post
Mastodon · last 14

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 03:31 UTC
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 03:31 UTC

No related tags with measured usage found for #sagengine.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 03:31 UTC

Everything below is measured over the latest 14 public posts (spanning ~16904 hours).

Posting hours (UTC) — busiest: 18:00

00:0012:0023:00

Languages: English (14)

Avg boosts / post: 5.1

Top of the latest posts

  • My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night 👨‍💻 My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8 Most recently, I released #UnDUN

    Paul Nicholas :pico8: :vscode:@[email protected]84392022-12-10 17:13 UTCView post →
  • Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! 📝🥳 Now, *everything* (scenes, actors, props) can be ink scripted. This editor is close to the Inky one - syntax highlighting, compiler errors, au

    Paul Nicholas :pico8: :vscode:@[email protected]022024-05-04 18:14 UTCView post →
  • Ok, I really need to pull my finger out and get #SAGEngine (my web/mobile Simple Adventure Game Engine) finished already. Setting myself the target of finishing before the 2yr anniversary mark, in May 😅 #GameDev #PointAndClick #AdventureGa

    Paul Nicholas :pico8: :vscode:@[email protected]072024-03-09 08:40 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/sagengine