#toucharcade
Live, measured metrics for the hashtag #toucharcade from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #toucharcade
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 18:14 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 18:14 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 18:14 UTCEverything below is measured over the latest 12 public posts (spanning ~25344 hours).
Posting hours (UTC) — busiest: 14:00
Languages: English (11) · French (1)
Avg boosts / post: 0.6
Top of the latest posts
iOS has shown itself to be such a terrible game platform as far as being able to purchase a game and enjoy it for years. Various barriers due to the changing OS (the first mass extinction was no 32-bit apps, years back (which was unnecessar
RIP #TouchArcade, it's such a shame there seems to be no valid business model for traditional websites anymore ☹️ https://toucharcade.com/2024/09/16/toucharcade-is-shutting-down/
Here is our 2012 TouchArcade Plays video that takes a look at the earlier Exbleative iOS title, Unknown Orbit, which seems to be the father of Exo One. https://www.youtube.com/watch?v=Ni_RQuIYle8 And the full TA post: https://toucharcade.co
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/toucharcade