#vrcavatars
Live, measured metrics for the hashtag #vrcavatars from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #vrcavatars
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-07-29 19:27 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-07-29 19:27 UTCNo related tags with measured usage found for #vrcavatars.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-07-29 19:27 UTCEverything below is measured over the latest 4 public posts (spanning ~21075 hours).
Posting hours (UTC)
Languages: English (3) · French (1)
Avg boosts / post: 1.3
Top of the latest posts
Just added Gogo Loco to my VRChat setup and the animations are insane https://www.youtube.com/watch?v=WNt7fkFDUbE #VRChat #Gaming #VRCAvatars #YouTube #VRChat #animations #vrcavatars #gaming
Old post from Twitter, but in 2023, I remade Bonelab's avatar worldspace correction system in Resonite while experiencing a COVID feverdream. It's another project I'd like to revisit with better math handling so it can be used on more avata
Is there actually a coherent document on the best practices for organizing VR Chat avatar projects? I don't just mean the performance issues, but specifically like, managing everything in non-destructive ways, adding variants, applying (or
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/vrcavatars