#badcaterpillar
Live, measured metrics for the hashtag #badcaterpillar from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #badcaterpillar
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 20:40 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 20:40 UTCNo related tags with measured usage found for #badcaterpillar.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 20:40 UTCEverything below is measured over the latest 3 public posts (spanning ~657 hours).
Posting hours (UTC)
Languages: English (3)
Avg boosts / post: 0.7
Top of the latest posts
Happy to report that #BadCaterpillar is now my first #SteamDeck verified game. This means it works great for your #Steam Deck. #GameDev #IndieDev #RetroGaming https://store.steampowered.com/app/447950/Bad_Caterpillar/
Got a new high score in my game #BadCaterpillar on #Steam (and #SteamDeck). Its super cool that years after release, the high scores are still active. Definitely my most popular Steam release. #GameDev #IndieDev
Fixed a weird glitch on my game #BadCaterpillar tonight where mouse control caused the ship to jump all over the place. I think it is a bug in #MonoGame itself that I am fighting with, as it was working fine before updating MonoGame to the
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/badcaterpillar