#cargospace
Live, measured metrics for the hashtag #cargospace from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #cargospace
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 12:20 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 12:20 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 12:20 UTCEverything below is measured over the latest 9 public posts (spanning ~5946 hours).
Posting hours (UTC)
Languages: English (9)
Avg boosts / post: 4.6
Top of the latest posts
I just released Matchbox 0.5 (painless p2p networking for wasm) Native-to-web cross-play is now finally supported :D And a nasty Firefox issue is also gone. Here I'm dogfooding the feature in #cargospace starting a three player session betw
Alright new devlog. I've been fighting Steam in various ways for a long time, teaching it not to eat my logs and exit codes, but think I have it under control now :) I got lobbies working, and chat through #matchbox new reliable channel sup
I'm making my own bevy_ecs-based (#xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase. https://johanhelsing.studio/posts/cargo-space-dev
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/cargospace