#godot3d

Live, measured metrics for the hashtag #godot3d from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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Own #godot3d

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$240.06/ year · 7-character #name
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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
0.4
Avg reactions / post
Mastodon · last 40

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 02:08 UTC
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 02:08 UTC

No related tags with measured usage found for #godot3d.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 02:08 UTC

Everything below is measured over the latest 40 public posts (spanning ~25294 hours).

Posting hours (UTC) — busiest: 13:00

00:0012:0023:00

Languages: English (37) · Italian (2) · Spanish (1)

Avg boosts / post: 1.4

Top of the latest posts

  • RE: https://loops.video/v/e1sQ19VOMS Just played around with Godot 4 and 3D environments. I did build a shopping center scene with some Kenney assets. I did want to add a surveillance camera feature. Therefor I did build an interactive scre

    Xanatos :godot:@[email protected]302026-02-23 13:37 UTCView post →
  • More screenshots of the gritty stealth shooter project in development - today, a few of some enemies. To reload a weapon or heal yourself, you must press and hold a button and wait for the progress bar to fill - and hope you don't get inter

    SkellySoft@[email protected]222025-10-11 20:48 UTCView post →
  • So the techbase stealth shootery project I was posting about is still underway, but I've been temporarily distracted from programming my AI toolset by baked lighting and environmental effects (I promise, I'll get back to it soon). Check out

    SkellySoft@[email protected]122025-12-19 12:41 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/godot3d