#Godot
Live, measured metrics for the hashtag #Godot from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #godot
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-09-07 22:14 UTC76 uses by 73 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-09-07 22:14 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-09-07 22:14 UTCEverything below is measured over the latest 40 public posts (spanning ~82 hours).
Posting hours (UTC) — busiest: 18:00
Languages: English (36) · Portuguese (1) · Spanish (1) · Czech (1)
Avg boosts / post: 1.6
Top of the latest posts
Ok, so Furball, a (no gen-AI) brush-based #Godot level design tool, just hit its first release: https://codeberg.org/YaveinLeCretin/FurballBrushEditor/releases/tag/0.1.0rc1 but that's not the crazy thing the dev goofed and listed their ACTU
I just released mipGAM - Game Assets Manager. A tool built with Godot for Game Developers and Pixel Artists to explore your sprite-sheet collection. It scans selected folders and animates the found sprites in gallery- and details-views. Thi
Better quality video of my game MNOZ (you can push the quality up to 1080p 60fps in the settings and it's much more lovely!) but shorter version... https://www.youtube.com/watch?v=M6AJFJqdIR0 #indiegames #indiedev #MNOZ #godot
#godot across platforms
every network with a public tag surfaceFollow #godot straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/godot