#godotquestion
Live, measured metrics for the hashtag #godotquestion from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #godotquestion
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 05:39 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 05:39 UTCNo related tags with measured usage found for #godotquestion.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 05:39 UTCEverything below is measured over the latest 6 public posts (spanning ~11552 hours).
Posting hours (UTC)
Languages: English (5) · German (1)
Avg boosts / post: 0.5
Top of the latest posts
Another Godot question, lets say I do have a pause scene I do load if the game is paused, the scene does fire signals to communicate to the outside. Right now I do add all the signals to the root node and buttons inside of the scene do call
I just asked that on the Godot discord as well. I do have an issue with my game and the web build. If the particle scene for the entity death effect is spawnen the first time the web build lags for multiple seconds. I tried to load the scen
Somehow the SVG images are still broken on the chrome browser on Android. I already asked that in the reddit Godot forum but maybe someone here can help as well. #Godot #Godot4 #GodotIssue #GodotQuestion #GameDev
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/godotquestion