#graytail
Live, measured metrics for the hashtag #graytail from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #graytail
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 15:26 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 15:26 UTCNo related tags with measured usage found for #graytail.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 15:26 UTCEverything below is measured over the latest 14 public posts (spanning ~17956 hours).
Posting hours (UTC) — busiest: 04:00
Languages: Korean (11) · English (2) · Japanese (1)
Avg boosts / post: 3
Top of the latest posts
Based on your demo feedback, we're enhancing combat! Implementing enemy encirclement and lock-on targeting features. 🤠 https://store.steampowered.com/app/2888960/Graytail/ #Graytail #gamedev #indiedevs #indiegame #indiegamedev #pixelart #픽
I’ve just implemented a railway system that I’ve wanted to create for a long time! #graytail #pixelart #픽셀아트 #フラッシュアト #indiegame #indiegamedev #unity3d #devlog #screenshotsatuday
I'm making realistic water. (still working on it) 🌊🌊 What do you think? #graytail #devlog #pixelart #픽셀아트 #フラッシュアト #indiegame #indiegamedev #unity3d
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/graytail