#Unity3d
Live, measured metrics for the hashtag #Unity3d from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #unity3d
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 21:53 UTC33 uses by 15 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 21:53 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 21:53 UTCEverything below is measured over the latest 40 public posts (spanning ~200 hours).
Posting hours (UTC) — busiest: 15:00
Languages: English (40)
Avg boosts / post: 0.2
Top of the latest posts
You wrote the vertex arrays. You wrote the triangle indices. And every time the design changed, you rewrote all of it. MeshNodes for Unity replaces that entire pipeline with a graph. Drag nodes. Connect outputs to inputs. Hit Build Mesh. No
MeshNodes for Unity — procedural geometry without the boilerplate. Visual graph. Burst engine. Bake to asset in one click. https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635 #Unity3D #GameDev
Inspired by Shader Graph. Built for geometry. MeshNodes — visual procedural meshes for Unity. https://assetstore.unity.com/packages/tools/modeling/mesh-nodes-273635 #Unity3D #ShaderGraph #GameDev
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/unity3d