#earlygamedev

Live, measured metrics for the hashtag #earlygamedev from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
3
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 3
0
Avg reactions / post
Mastodon · last 3

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-31 07:37 UTC
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29
0
07-30
0
07-31

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-31 07:37 UTC

No related tags with measured usage found for #earlygamedev.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-31 07:37 UTC

Everything below is measured over the latest 3 public posts (spanning ~129 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (3)

Avg boosts / post: 0

Top of the latest posts

  • I just added the most ugly build menu in the history of gaming, but it does work so it's fine for a prototype I think. #Godot4 #Godot #GameDev #EarlyGameDev #PrototypeGame

    Xanatos :godot:@[email protected]002025-03-17 23:20 UTCView post →
  • I just finished the state transition between the build and wave phase. I also added a early piece of code to place buildings on the grid using the scrap resource. I also did add a shader to show if you can build there or not. Really really

    Xanatos :godot:@[email protected]002025-03-15 00:41 UTCView post →
  • I started to implement some turrets for my current game idea yesterday. I did complete my experimental phase to check out the navigation mesh and tile map. Now I start to get one part of the game loop into a working state. The turret does a

    Xanatos :godot:@[email protected]002025-03-12 13:54 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/earlygamedev