#honestgamedev
Live, measured metrics for the hashtag #honestgamedev from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #honestgamedev
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-01 20:23 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-01 20:23 UTCNo related tags with measured usage found for #honestgamedev.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-01 20:23 UTCEverything below is measured over the latest 30 public posts (spanning ~12195 hours).
Posting hours (UTC) — busiest: 20:00
Languages: English (20) · Czech (10)
Avg boosts / post: 1.1
Top of the latest posts
See this screenshot? Ok, now imagine you're seeing it twice, side by side. Before and after loading from a save file! It works! Everything is back where it should be! At least the actual tiles and buildings and bridges are. And that's quite
This screenshot may look the same as most of my other screenshots. But therein lies the success! Been refactoring Past Me's terrible first steps into hex grid generation to remove some hardcoded stuff. And as a bonus, I got to delete a ton
PROBLEM: Social Media *can* be linked to depression SUGGESTION: Try to improve #GameDev Social Media life, by balancing successful/beautiful posts (e.g. #ScreenshotSaturday), by also posting brutally honest imperfect/failed attempts (#Shodd
#honestgamedev across platforms
every network with a public tag surfaceFollow #honestgamedev straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/honestgamedev