#godot2d

Live, measured metrics for the hashtag #godot2d from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
9
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 9
0.2
Avg reactions / post
Mastodon · last 9

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 08:24 UTC
0
07-21
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 08:24 UTC

No related tags with measured usage found for #godot2d.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 08:24 UTC

Everything below is measured over the latest 9 public posts (spanning ~26834 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (6) · Spanish (2) · Italian (1)

Avg boosts / post: 0.2

Top of the latest posts

  • Please go support erayzesen with a star and some love on his just released QuarkPhysics plugin for Godot: https://github.com/erayzesen/QuarkPhysics - A native plugin that integrates the entire QuarkPhysics library into Godot, with builds fo

    SirLich@[email protected]102025-01-02 10:12 UTCView post →
  • Now the enemies can hurt you and I added hearts to show how much health is left, and now... If the player dissapears... nothing happens... For now. #godotengine #godot2d #Godot4 #godot #devlog

    Kage Bushi@[email protected]102024-09-08 14:34 UTCView post →
  • Is there a *written* tutorial for Godot's TileSet and TileMapLayer nodes? #godot #godot2d #gamedev

    Taffer 🇨🇦:godot::linux:@[email protected]002025-12-14 12:55 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/godot2d