#gamephysics
Live, measured metrics for the hashtag #gamephysics from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gamephysics
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-09-30 14:02 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-09-30 14:02 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-09-30 14:02 UTCEverything below is measured over the latest 40 public posts (spanning ~9937 hours).
Posting hours (UTC) — busiest: 13:00
Languages: Spanish (36) · English (4)
Avg boosts / post: 0.4
Top of the latest posts
Interesting read: "Announcing Box3D" https://box2d.org/posts/2026/06/announcing-box3d/ #gamedev #indiedev #programming #gamephysics
#UnityTips These are the physics settings I use in Unity to achieve the most realistic physics simulation possible with GameObjects. Contact Pairs Mode is optional, but it allows contacts with kinematic bodies to be detected in the same way
Development update: the new tire model in Vehicle Physics Pro is now complete! The video shows how the latest version implements ultra-stable tire compliance (carcass stiffness and damping) compared with the previous version. This solution
#gamephysics across platforms
every network with a public tag surfaceFollow #gamephysics straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gamephysics