#スクエニhd
Live, measured metrics for the hashtag #スクエニhd from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #スクエニhd
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-08-21 19:36 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-08-21 19:36 UTCNo related tags with measured usage found for #スクエニhd.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-08-21 19:36 UTCEverything below is measured over the latest 2 public posts (spanning ~62 hours).
Posting hours (UTC)
Languages: English (2)
Avg boosts / post: 1
Top of the latest posts
https://www.wacoca.com/games/1377868/ スクエニHD、26年3月期決算は営業益34.9%増の547億円と大幅増益 HDゲームがけん引 ライツ収入やアミューズメントも貢献 | gamebiz ##GAMING #Game #GameNews #gamebiz #games #GamingNews #social #SocialGameInfo #インフォ #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #スクエニHD、26年3月期決算
https://www.wacoca.com/games/1376180/ スクエニHD、HDゲームの26年3月期決算は営業益327%増の141億円と大幅増益を達成…『DQ7R』『DQI&II』など堅調、リピート販売も前年上回る | gamebiz ##GAMING #Game #GameNews #gamebiz #games #GamingNews #social #SocialGameInfo #インフォ #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #スクエ
#スクエニhd across platforms
every network with a public tag surfaceFollow #スクエニhd straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/スクエニhd