#互動式網頁遊戲
Live, measured metrics for the hashtag #互動式網頁遊戲 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #互動式網頁遊戲
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-08-27 07:49 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-08-27 07:49 UTCNo related tags with measured usage found for #互動式網頁遊戲.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-08-27 07:49 UTCEverything below is measured over the latest 1 public posts.
Posting hours (UTC)
Languages: Chinese (Taiwan) (1)
Avg boosts / post: 0
Top of the latest posts
🌘 惡意音量(Hostile Volume) ➤ 當調整音量成為一場與系統的心理博弈 ✤ https://hostilevolume.com/ 這是一款充滿惡意的互動式網頁遊戲,其核心玩法旨在將原本簡單的「音量調整」轉化為一場荒謬且充滿挫折的挑戰。開發者透過層出不窮的 UI 障礙,強迫使用者在數十個設計巧妙、卻極度令人抓狂的關卡中,精確地將音量控制在 25%。這不僅是對使用者耐心的極限測試,更是一場對現代軟體設計中冗餘流程與強制互動的深刻諷刺。 + 這絕對是我見過最邪惡的網
#互動式網頁遊戲 across platforms
every network with a public tag surfaceFollow #互動式網頁遊戲 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/互動式網頁遊戲