#紅の砂漠
Live, measured metrics for the hashtag #紅の砂漠 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #紅の砂漠
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-08-24 05:47 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-08-24 05:47 UTCLive pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-08-24 05:47 UTCEverything below is measured over the latest 40 public posts (spanning ~3126 hours).
Posting hours (UTC) — busiest: 09:00
Languages: English (26) · Japanese (14)
Avg boosts / post: 0.6
Top of the latest posts
「紅の砂漠」は約200人でどう作られたのか。クエストではなく世界から先に作る「ワールドファースト」と,全社共通のXMLが支えた大規模オープンワールド開発[CEDEC 2026] https://www.4gamer.net/games/484/G048495/20260729039/ #4gamer #紅の砂漠 #Project_CD #Crimson_Desert #CEDEC_2026
「紅の砂漠」にクロスセーブ機能が登場。異なるプラットフォーム間でも進行状況を引き継いでゲームを楽しめる https://www.4gamer.net/games/484/G048495/20260721010/ #4gamer #紅の砂漠 #Project_CD #Crimson_Desert
「紅の砂漠」の特別招待講演がCEDEC2026で実施決定。大規模オープンワールド開発で得られた知見を共有 https://www.4gamer.net/games/484/G048495/20260630019/ #4gamer #紅の砂漠 #Project_CD #Crimson_Desert #CEDEC_2026
#紅の砂漠 across platforms
every network with a public tag surfaceFollow #紅の砂漠 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/紅の砂漠