#著色器

Live, measured metrics for the hashtag #著色器 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #著色器

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$5,313.74/ year · 3-character #name
Claim #著色器$5,313.74/yrBuy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
12
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 12
0
Avg reactions / post
Mastodon · last 12
Reddit posts / month
Reddit search
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-24 21:54 UTC
0
08-18
0
08-19
0
08-20
0
08-21
0
08-22
0
08-23
0
08-24

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-24 21:54 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-24 21:54 UTC

Everything below is measured over the latest 12 public posts (spanning ~10876 hours).

Posting hours (UTC) — busiest: 12:00

00:0012:0023:00

Languages: Chinese (Taiwan) (12)

Avg boosts / post: 0

Top of the latest posts

  • 🌘 風格化 GGX 著色 | Alexandre Lamure ➤ 完美融合 PBR 工作流與手繪卡通質感的新世代著色方案 ✤ https://alexandrelamure.github.io/graphics-posts/stylized-ggx-shading.html 本文介紹一種名為「風格化 GGX 著色」的技術,旨在融合 2D 卡通與 3D 寫實風格。作者透過修改標準 PBR 渲染中常用的 GGX NDF(法線分佈函數)公式,在低粗糙度時創造出寬大且銳利的卡通高

    GripNews@[email protected]002026-08-09 08:18 UTCView post →
  • 🌗 渲染天空、日落與行星:大氣散射技術詳解 ➤ 從物理原理到網頁實現:打造即時大氣渲染系統 ✤ https://blog.maximeheckel.com/posts/on-rendering-the-sky-sunsets-and-planets/ 本文由 Maxime Heckel 撰寫,深入探討瞭如何在瀏覽器中透過著色器(Shader)實現逼真的大氣散射效果。作者不僅重現了太空梭在軌道上所見的天空分層色彩,更進一步解析了從 Rayleigh 和 Mie 散射到臭氧吸收

    GripNews@[email protected]002026-05-12 14:17 UTCView post →
  • 🌘 彩色陰影半影 - 科技藝術片段 ➤ UE5 著色器改造:為陰影半影增添生動色彩 ✤ https://chosker.github.io/blog/colored-shadow-penumbra 本文介紹瞭如何在《虛幻引擎5》(UE5)中實現「彩色陰影半影」效果,此靈感源於作者在社羣媒體上看到的一種光影呈現方式。這種效果旨在為光源陰影的半影區域增添額外色彩。作者選擇透過修改引擎著色器來達成此目的,其優點在於實作簡易、適用於所有光照類型且效能開銷極低。然而,此方法也有其侷限

    GripNews@[email protected]002026-05-07 20:20 UTCView post →

#著色器 across platforms

every network with a public tag surface

Follow #著色器 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/著色器