#遊戲機
Live, measured metrics for the hashtag #遊戲機 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #遊戲機
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-08-24 14:51 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-08-24 14:51 UTCLive pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-08-24 14:51 UTCEverything below is measured over the latest 17 public posts (spanning ~20717 hours).
Posting hours (UTC) — busiest: 15:00
Languages: Chinese (Taiwan) (9) · Chinese (8)
Avg boosts / post: 0
Top of the latest posts
🌘 試玩 Jakks 的雅達利遊戲控制器 ➤ 深入解析雅達利遊戲控制器背後的技術祕密 ✤ https://nicole.express/2025/paddle-me-atari.html 本文深入探討了 Jakks Pacific 於 2004 年推出的雅達利遊戲控制器(Jakks Atari Paddle)的技術內涵。作者首先指出,這款控制器結合了遊戲機和電位器控制的特色,並與經典的雅達利 2600 遊戲機進行比較。文中分析了該控制器與原版雅達利遊戲控制器在按鈕數量和連接
🌘 Z80 電視遊樂器:自製8位元遊戲機詳解 ➤ 重現1987年的自造懷舊遊戲機:從硬體到軟體的全方位指南 ✤ https://alex-j-lowry.github.io/z80tvg.html 這是一篇深入介紹一款由日本電子愛好者於1987年從零開始打造的8位元Z80電視遊樂器的文章。儘管電路設計極為簡潔,僅使用19顆積體電路且無專用圖形晶片,但它卻能運行相當進階的遊戲。文章詳細列出了主機規格,包括4MHz Z80處理器、32KB ROM卡匣空間、16KB系統ROM、8
🌘 Commodore 64 Ultimate:BASIC 米白版-復刻經典,現代升級 ➤ 童年時光再升級:Commodore 64 經典重生,注入現代科技與無限可能 ✤ https://www.commodore.net/product-page/commodore-64-ultimate-basic-beige-batch1 這篇文章介紹了 Commodore 64 Ultimate:BASIC 米白版,這是一款基於 FPGA 硬體重新打造的經典 Commodore 6
#遊戲機 across platforms
every network with a public tag surfaceFollow #遊戲機 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/遊戲機