#1996invideogames

Live, measured metrics for the hashtag #1996invideogames from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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5
Uses / 7 days
Mastodon
3
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
0.8
Avg reactions / post
Mastodon · last 40
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-01 10:45 UTC
0
09-25
0
09-26
2
09-27
0
09-28
2
09-29
1
09-30
0
10-01

5 uses by 3 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-01 10:45 UTC

No related tags with measured usage found for #1996invideogames.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-10-01 10:45 UTC

Everything below is measured over the latest 40 public posts (spanning ~7481 hours).

Posting hours (UTC) — busiest: 06:00

00:0012:0023:00

Languages: English (40)

Avg boosts / post: 0.9

Top of the latest posts

  • Civilization II was released 30 years ago in late February 1996 for Windows. #1996InVideoGames #90sGames #VideoGameHistory #retrogaming #retrogames #Civilization2

    Yora@[email protected]♥ 26↻ 162026-02-19 15:15 UTCView post →
  • Die Siedler II was released 30 years ago in Germany on 17th April 1996 for DOS. Alongside X-Wing and Worms, this was one of the first games that I played for a considerable time and really understood how to play, other than having a turn at

    Yora@[email protected]♥ 3↻ 22026-04-17 06:37 UTCView post →
  • Resident Evil was released 30 years ago on 22nd March 1996 in Japan for the PlayStation. #1996InVideoGames #VideoGameHistory #90sGames #retrogames #retrogaming #ResidentEvil #SurvivalHorror #PlayStation #videogames

    Yora@[email protected]♥ 2↻ 02026-03-22 06:35 UTCView post →

#1996invideogames across platforms

every network with a public tag surface

Follow #1996invideogames straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/1996invideogames