#apydia

Live, measured metrics for the hashtag #apydia from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #apydia

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$520.70/ year · 6-character #name
Claim #apydia — $520.70/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
2
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 2
0.5
Avg reactions / post
Mastodon · last 2
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-28 16:48 UTC
0
09-22
0
09-23
0
09-24
0
09-25
0
09-26
0
09-27
0
09-28

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mastodon.social (Mastodon public search API) · fetched 2026-09-28 16:48 UTC

No related tags with measured usage found for #apydia.

Live pulse

measured · mastodon.social (Mastodon tag timeline) · fetched 2026-09-28 16:48 UTC

Everything below is measured over the latest 2 public posts (spanning ~120 hours).

Top of the latest posts

  • Back in 2012… another early preview sequence of my #shmup prototype with multi-layer scrolling and “borrowed” test graphics from the #apydia game… #glbasic #gamedevelopment #gamedev #gamedesign #gameconsole #retrogames #retrogaming #vintage

    MacReeg@[email protected]♥ 1↻ 22023-05-09 06:24 UTCView post →
  • Back in 2012… eine frühe Preview eines #shmups mit Mehrebenen-Scrolling und testweise „ausgeliehenen“ Grafiken aus dem Spiel #apydia … #glbasic #gamedevelopment #gamedev #gamedesign #gameconsole #retrogames #retrogaming #vintagecomputer #vi

    MacReeg@[email protected]♥ 0↻ 12023-05-04 06:05 UTCView post →

What “apydia” means

Wikipedia

Apidya is a horizontally scrolling shoot 'em up video game developed by German studio Kaiko and released by Blue Byte in 1992 for the Amiga. The game was also released by the disk magazine Amiga Spiele Disc, and later as a budget game by Team17 in 1994.

“Apidya” on Wikipedia (CC BY-SA) →

#apydia across platforms

every network with a public tag surface

Follow #apydia straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/apydia