#astrosmash
Live, measured metrics for the hashtag #astrosmash from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #astrosmash
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-27 17:29 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-27 17:29 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-09-27 17:29 UTCEverything below is measured over the latest 9 public posts (spanning ~35082 hours).
Posting hours (UTC)
Languages: English (6) · German (2) · Italian (1)
Avg boosts / post: 0.2
Top of the latest posts
Ich habe mir die aktuelle Ausgabe 1/25 des #Retro-Gamer Magazins geholt. Darin ein Steam-Aktivierungscode für #ASTROSMASH 1981 im Wert von €4.99. Das Magazin hat eine #Highscore-Challenge ausgelobt – auf geht’s #retrogaming
We now live in a time where the Intellivision Amico has gone from upcoming and stuck in development hell, to being out and existing…although not in its originally intended form. Amico Home is a virtual console platform based on the original
We now live in a time where the Intellivision Amico has gone from upcoming and stuck in development hell, to being out and existing…although not in its originally intended form. Amico Home is a virtual console platform based on the original
What “astrosmash” means
WikipediaAstrosmash is a fixed shooter video game for the Intellivision console, designed by John Sohl and released by Mattel Electronics in 1981. The player uses a laser cannon to destroy falling meteors, bombs, and other targets.
“Astrosmash” on Wikipedia (CC BY-SA) →#astrosmash across platforms
every network with a public tag surfaceFollow #astrosmash straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/astrosmash