#audioreactivevisuals
Live, measured metrics for the hashtag #audioreactivevisuals from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #audioreactivevisuals
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-07-27 08:10 UTC5 uses by 5 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-07-27 08:10 UTCNo related tags with measured usage found for #audioreactivevisuals.
Live pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-07-27 08:10 UTCEverything below is measured over the latest 40 public posts (spanning ~1949 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (40)
Avg boosts / post: 0
Top of the latest posts
https://youtu.be/cb810ehivv4 E673: “Bamf Pop 3 (sequential colour)” 🎵 Kwazi - Real Good Testing colour bamfs - currently just cycling the hue shift REALLY fast so it's semi-random, but needs a better solve so that each burst is distinct co
https://youtu.be/WtqBn7Mw3oo E672: “Bamf Carousel 1" 🎵 Pep Love - Act. Phenom Testing Bamf VFX with carousel offset (driven by audio). Clip1: in-place clones. Clip2: random position offset clones. #creativecoding #madewithunity #realtime #
https://youtu.be/8zxXh6ImAlM E671: “Bamf Pop 2 (random offsets)” 🎵 Northeast Party House - Dominos Testing with random offset for each spawned clone. #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevf
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/audioreactivevisuals