#BakesOnMesh
Live, measured metrics for the hashtag #BakesOnMesh from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #bakesonmesh
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 03:19 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 03:19 UTCNo related tags with measured usage found for #bakesonmesh.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 03:19 UTCEverything below is measured over the latest 17 public posts (spanning ~6931 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (3)
Avg boosts / post: 0.3
Top of the latest posts
I've done it. I've launched a #wiki on this #Hubzilla channel of mine. It's still at a very early stage of being a WIP, but it's there, and it has three pages already. It's written in Markdown, by the way, for those of you Hubzilla users wh
Yes, it's possible to dress avatars entirely in clothes made in and for #OpenSim. And that doesn't mean that you have to resort entirely to layer and prim clothes from 2011 or earlier. Here's a picture of my in-world sister @Juno Rowland an
@OpenSim I know it's tempting to disallow avatar scripts on your sims. I know that it can greatly improve the performance by killing off the heavy-weight scripts that some people wear on their avatars for whatever reasons of flashiness. But
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/bakesonmesh