#battlenetwork
Live, measured metrics for the hashtag #battlenetwork from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #battlenetwork
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 20:01 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 20:01 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 20:01 UTCEverything below is measured over the latest 16 public posts (spanning ~59327 hours).
Posting hours (UTC) — busiest: 00:00
Languages: English (12) · Dutch (3)
Avg boosts / post: 0.6
Top of the latest posts
I started Mega Man Battle Network 2! ➤I played the first one a long time ago and really liked it. I don't remember all the details so I probably won't notice any improvements. ➤This game is secretly a deckbuilder. I think I always took the
So I recently got the #MegaMan #BattleNetwork Legacy Collection. And love this #game ! It takes me back to my middle school era. I bought it on #PlayStation, and the more I play it, the more I realize I probably should have bought it on my
So, I decided to take a break from the tedium of designing the first #Deathmatch map for #HalfLifeReflashed (because we need a good arena to test enemy AI), and got to work on something more unique. Based on the #MegaMan #BattleNetwork seri
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/battlenetwork