#beehave
Live, measured metrics for the hashtag #beehave from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #beehave
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 07:23 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 07:23 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 07:23 UTCEverything below is measured over the latest 40 public posts (spanning ~31512 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (40)
Avg boosts / post: 0.9
Top of the latest posts
A new version of #beehave just came out fresh from the oven! 🍞 @lostptr introduced random composite nodes. This should allow for making "random" AI behaviour much easier! #godotengine https://github.com/bitbrain/beehave/releases/tag/v2.5.0
Thank you @[email protected] for designing a @[email protected] themed logo for the Godot 4 version of #Beehave! 🐝 https://github.com/bitbrain/beehave
I want to create a comprehensive performance benchmark for #beehave but I am wondering how to emulate older hardware, given I just have a massive gamer PC. Is the best practice here to use VMs? #performance #gamedev
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/beehave