#blazerush
Live, measured metrics for the hashtag #blazerush from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #blazerush
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-12 08:00 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-12 08:00 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-12 08:00 UTCEverything below is measured over the latest 2 public posts (spanning ~50225 hours).
Posting hours (UTC)
Languages: English (1)
Avg boosts / post: 1
Used together with
Top of the latest posts
Racing game BlazeRush ending support for Linux, macOS and SteamVR - even though it's Steam Deck Verified rating was done on the Linux version https://www.gamingonlinux.com/2024/05/racing-game-blazerush-ends-support-for-linux-macos-and-steam
#Games : Rocket League, #BlazeRush , Battle Chef Brigade http://www.tuxmachines.org/node/115031 #gnu #linux
What “blazerush” means
WikipediaBlazeRush is a vehicular combat video game, developed by the Russian studio Targem Games. The game was released on PlayStation 3 and PC via Steam in October 2014. The first update 1.0.1. was released one month later on November 19 for PC users. The game was released to the Nintendo Switch in February 2019.
“Blazerush” on Wikipedia (CC BY-SA) →#blazerush across platforms
every network with a public tag surfaceFollow #blazerush straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/blazerush