#blindgaming
Live, measured metrics for the hashtag #blindgaming from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #blindgaming
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 04:32 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 04:32 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 04:32 UTCEverything below is measured over the latest 40 public posts (spanning ~27676 hours).
Posting hours (UTC) — busiest: 23:00
Languages: English (39)
Avg boosts / post: 6.1
Top of the latest posts
I built a screen-reader-first kingdom builder because I can't play most games made for blind people. Most audiogames rely on spatial audio and grids I can't process. So I made one with no grid, no spatial audio, no timers. Just keyboard sho
I'm excited to announce the release of Sparking Zero Access — a screen reader accessibility mod for Dragon Ball Sparking! ZERO on PC. This mod makes the game playable with NVDA, JAWS, and other screen readers. It covers menus, character sel
I just did my #Introductions again for you all, for those who can't see the bio, here it is. founded in 2006, our goal was to review software, hardware and anything else to see if it was accessible for blind and visually impaired individual
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/blindgaming