#brawlhalla
Live, measured metrics for the hashtag #brawlhalla from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #brawlhalla
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-26 14:25 UTCNo measured public usage for #brawlhalla in the last 7 days. That is a real result, and a good one to know: this hashtag is wide open right now. We show a dash before we ever show a made-up number. Browse the trending index for tags with live measurements.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-26 14:25 UTCNo related tags with measured usage found for #brawlhalla.
Live pulse
measured · Mastodon tag timeline · fetched 2026-09-26 14:25 UTCNo recent public posts found for #brawlhalla on Mastodon. Nothing measured, so nothing shown.
What “brawlhalla” means
WikipediaBrawlhalla is a free-to-play platform fighting game developed by Blue Mammoth Games. It was originally released for macOS, PlayStation 4 and Windows in 2017, with ports for Nintendo Switch, Xbox One, Android and iOS released later. Full cross-play is supported across all platforms. The game was shown at PAX East in April 2014 and went into alpha later that month. An open beta became available in November 2015, followed by the game's full release in October 2017. The game features 68 playable cha
“Brawlhalla” on Wikipedia (CC BY-SA) →#brawlhalla across platforms
every network with a public tag surfaceFollow #brawlhalla straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/brawlhalla