#citybuilder
Live, measured metrics for the hashtag #citybuilder from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #citybuilder
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 09:59 UTC2 uses by 2 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 09:59 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 09:59 UTCEverything below is measured over the latest 40 public posts (spanning ~2550 hours).
Posting hours (UTC) — busiest: 10:00
Languages: English (26) · French (3) · Italian (2) · Polish (2)
Avg boosts / post: 0.3
Top of the latest posts
My Isometric City Pack in dark mode is now available for download on my itch.io page! Go check it out. Available to be used for personal and commercial use, and completely free! Please share and spread the word. Any donations are greatly ap
Rising Realms is a multiplayer city builder with tower defense battles. Build your kingdom, manage citizens, produce resources and attack enemy villages. Right now I’m improving the pathfinding system so citizens can move in a smarter and m
Super exhausted from @godotengine Con , so a couple of days late, but... Iron Village is on sale for 40% off as part of Steam's Train Fest! https://store.steampowered.com/app/3011060/Iron_Village/ #citybuilder #pixelart #godot #gamedev #ind
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/citybuilder