#classicmacgames

Live, measured metrics for the hashtag #classicmacgames from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
4
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 4
0.3
Avg reactions / post
Mastodon · last 4

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-27 08:47 UTC
0
07-21
0
07-22
0
07-23
0
07-24
0
07-25
0
07-26
0
07-27

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-27 08:47 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-27 08:47 UTC

Everything below is measured over the latest 4 public posts (spanning ~25623 hours).

Top of the latest posts

  • These bring back memories for anyone? I've got most of these running and hoping to try them out more soon. #RetroGames #ClassicMacGames

    Josh Justice@[email protected]112022-12-21 14:20 UTCView post →
  • Still just blown away that John Calhoun, the guy who made Glider (and several other games in this post on Mac games I'm researching and writing) is still active online with his blog/site https://www.engineersneedart.com and he's put a bunch

    Jake in the desert@[email protected]042025-11-23 05:34 UTCView post →
  • Finally working a bit more on the post about old Mac Performa games. I started it around this time last year. Takes a bunch of research, etc, is why, I wanna have emulation links, etc. And of course I play each a little. It's a blast, reall

    Jake in the desert@[email protected]012025-11-23 00:53 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/classicmacgames