#computerspielen
Live, measured metrics for the hashtag #computerspielen from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #computerspielen
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-02 18:54 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-02 18:54 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-02 18:54 UTCEverything below is measured over the latest 6 public posts (spanning ~38589 hours).
Posting hours (UTC)
Languages: German (6)
Avg boosts / post: 1.2
Top of the latest posts
Von Assassin’s Creed bis Victoria 3: Wie #HistoricalTheory im #GameDesign Geschichte in #Computerspielen als Heldenepen, Systemsimulationen oder vielstimmige Narrative erlebbar macht https://dhc.hypotheses.org/4067
https://laderaum.blogspot.com/2026/02/war-games-kriegsspiele-wargames-1983.html War Games 🇩🇪 (1983) Damals als die KI noch auf Lochkarten lief hatte sie schon sehr eigenwillige Ansichten, die durch den Zufallshack einer vergessen Backdoor
#SplitFiction ist nicht ohne Grund jetzt schon eines der besten Spiele dieses Jahres. Was daran entscheidenden Anteil hat, aber wie so oft bei #Computerspielen leider untergeht, ist der wahnsinnig tolle #Soundtrack! (Wer mehr unterstützen w
#computerspielen across platforms
every network with a public tag surfaceFollow #computerspielen straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/computerspielen