#crispydoom
Live, measured metrics for the hashtag #crispydoom from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #crispydoom
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-29 17:19 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-29 17:19 UTCNo related tags with measured usage found for #crispydoom.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-29 17:19 UTCEverything below is measured over the latest 4 public posts (spanning ~14486 hours).
Posting hours (UTC)
Languages: English (4)
Avg boosts / post: 0.8
Top of the latest posts
I started playing a really neat single-player DOOM2 variant I never knew about before: https://www.doomwiki.org/wiki/No_Rest_for_the_Living I spent close to 40 minutes in the first level last night, loving it. I can most certainly "freeze"
Wanted to tackle #Strife next, but looks like gamepad support in #CrispyDoom is far from complete. https://github.com/fabiangreffrath/crispy-doom/issues/1389 https://github.com/fabiangreffrath/crispy-doom/issues/1390
As I've mentioned, I've finished Xenoblade Chronicles 3D. So now #Gentoo gets an up-to-date games-fps/crispy-doom (an older version used to be in ::guru). #games #doom #CrispyDoom
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/crispydoom