#deadfire
Live, measured metrics for the hashtag #deadfire from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #deadfire
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-09-28 22:00 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-09-28 22:00 UTCNo related tags with measured usage found for #deadfire.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-09-28 22:00 UTCEverything below is measured over the latest 21 public posts (spanning ~31974 hours).
Posting hours (UTC) — busiest: 16:00
Languages: English (20) · German (1)
Avg boosts / post: 0.6
Top of the latest posts
He doesn't look that tough. We can totally take him. Bigger they are, the harder they fall, right? Right? #gaming #PillarsOfEternity #Deadfire
Okay, I've put it off as long as I could. It's time to hit the endgame of #PillarsOfEternity #Deadfire for tonight's #gaming session. We're overpowered, overgeared, and slightly overcooked.
Decisions, decisions. Friendly pirate who has supported me from the start....but who is pro-slavery. Or upstart pirate who is sexy and flirty and possibly a bloodthirsty maniac....but who is anti-slavery. #deadfire #pillarsOfEternity #gamin
What “deadfire” means
WikipediaPillars of Eternity II: Deadfire is a 2018 role-playing video game developed by Obsidian Entertainment and published by Versus Evil. It is the sequel to 2015's Pillars of Eternity, and was released for Windows, Linux, macOS in May 2018, and for PlayStation 4 and Xbox One in January 2020. A version for the Nintendo Switch was originally announced in 2018, but has been ultimately cancelled in February 2022 after multiple delays. The game was announced in January 2017 with a crowdfunding campaign o
“Pillars of Eternity II: Deadfire” on Wikipedia (CC BY-SA) →#deadfire across platforms
every network with a public tag surfaceFollow #deadfire straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/deadfire