#deadgamenews

Live, measured metrics for the hashtag #deadgamenews from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #deadgamenews

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$5.00/ year · 12-character #name
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0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
2
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 2
0.5
Avg reactions / post
Mastodon · last 2

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-31 00:56 UTC
0
07-25
0
07-26
0
07-27
0
07-28
0
07-29
0
07-30
0
07-31

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-31 00:56 UTC

No related tags with measured usage found for #deadgamenews.

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-31 00:56 UTC

Everything below is measured over the latest 2 public posts (spanning ~10240 hours).

Posting hours (UTC)

00:0012:0023:00

Languages: English (2)

Avg boosts / post: 3

Top of the latest posts

  • Epic (formerly Epic Games, formerly Epic MegaGames) has scraped the games that have put them on the map off the Internet. You can no longer buy Unreal, Unreal Tournament, UT 2k4 or UT3. What the actual frick?! I think I've lost all respect

    unfa🇺🇦@[email protected]142022-12-25 23:53 UTCView post →
  • Posting for visibility. Anyone from abroad (not the US for actually insane reasons) has a chance to use legal routes to prevent online video games from dying starting with The Crew from Ubisoft. Killing a game is pretty much my number one p

    GamingWolf 🐺@[email protected]022024-02-25 15:38 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/deadgamenews