#debuff
Live, measured metrics for the hashtag #debuff from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #debuff
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-12 10:39 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-12 10:39 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-12 10:39 UTCEverything below is measured over the latest 4 public posts (spanning ~24377 hours).
Posting hours (UTC)
Languages: German (2) · English (2)
Avg boosts / post: 1
Top of the latest posts
Wie viel Arbeit steckt eigentlich hinter einem unabhängigen Spielemagazin? Zwischen Deadlines, Vollzeitjob, Schlafmangel und Leidenschaft erzählt Daniel, warum die zweite Ausgabe von Debuff fast auf der Zielgeraden gescheitert wäre – und wa
Wie schwer es sein kann, ein Spielemagazin zu machen: Making of Debuff Wie schwer kann es sein, über Spiele zu schreiben? Die eigene Webseite ins Netz zu werfen kostet nur ein paar Euro im Monat und ist auch ohne technisches Wissen umsetzba
Shield breaker debuff Theme: #debuff #pixel_dailies #pixelart #pico8
What “debuff” means
WikipediaIn video games, a status effect—also called a status condition or status ailment—is a temporary modification to a character’s attributes, abilities, or conditions. Status effects are a prominent feature in many massively multiplayer online role-playing games (MMORPGs), where they are commonly referred to as buffs and debuffs.
“Status effect” on Wikipedia (CC BY-SA) →#debuff across platforms
every network with a public tag surfaceFollow #debuff straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/debuff