#devlogthursday
Live, measured metrics for the hashtag #devlogthursday from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #devlogthursday
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Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-30 09:44 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-30 09:44 UTCNo related tags with measured usage found for #devlogthursday.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-30 09:44 UTCEverything below is measured over the latest 3 public posts (spanning ~671 hours).
Posting hours (UTC)
Languages: English (3)
Avg boosts / post: 1.7
Top of the latest posts
Finally got reliable tile-to-tile movement working. Players now move with interpolation between tiles so positioning stays tight and looks smooth. Keeping server-authoritative state: client is untrusted and the server holds the data layer.
Added a world chat today, so people in the same game can actually talk to each other now. At the moment that mostly means me and a few brave friends, but it already makes the world feel less lonely. There’s also a separate tab for little ga
Today was mini devlog day: big progress on tile metadata, pathfinding and indicators. Every tile now has a type, resources and quality. Map and nav data let tiles accept or block visits, shown by the on screen indicators in the clip. Pathfi
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/devlogthursday