#DirectInput
Live, measured metrics for the hashtag #DirectInput from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #directinput
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-15 16:13 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-15 16:13 UTCNo related tags with measured usage found for #directinput.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-10-15 16:13 UTCEverything below is measured over the latest 3 public posts (spanning ~35463 hours).
Posting hours (UTC)
Languages: English (2) · French (1)
Avg boosts / post: 0.3
Top of the latest posts
Microsoft SideWinder Force Feedback Wheel, 1990. Monster Truck Madness 2 pour expliquer délicatement le retour de force : un caillou → le volant bouge. une bosse → le volant bouge beaucoup. vous percutez quelque chose → tout le bureau deman
Amp Sim The RPM Challenge opened for sign ups for 2025 today. That seems a smidge early, but who cares. I haven’t signed up yet but I will. Soon. I am starting to feel the pull. I am starting to feel the anticipation. I am starting to look
GP2040: A Configurable Game Pad Firmware - [feralAI] and fellow GitHub contributors present for your viewing pleasure GP2040:... - https://hackaday.com/2022/09/04/gp2040-a-configurable-game-pad-firmware/ #peripheralshacks #directinput #game
What “directinput” means
WikipediaDirectInput is a legacy application programming interface developed by American company Microsoft that collects user input via devices such as the mouse, keyboard, and gamepads. It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices. Additionally it handles haptic feedback/force feedback (input/output) devices. Microsoft also introduced a input library called XInput specifically for the Xbox 360 co
“DirectInput” on Wikipedia (CC BY-SA) →#directinput across platforms
every network with a public tag surfaceFollow #directinput straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/directinput