#doodlejump
Live, measured metrics for the hashtag #doodlejump from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #doodlejump
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-12 10:29 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-12 10:29 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-12 10:29 UTCEverything below is measured over the latest 3 public posts (spanning ~30300 hours).
Posting hours (UTC)
Languages: English (2) · Spanish (1)
Avg boosts / post: 1
Top of the latest posts
(Commission) Doodle Jump in The Loud House style Commissioned by JekyllAndHydeChannel If you would like to support my work, feel free to support me on either Patreon: www.patreon.com/eagc1995 Ko-Fi: https://ko-fi.com/X8X0WRTV #DoodleJump #T
i jailbroke my old iPod Touch and put some old games on it :D All thanks to Cydia, AppSync Unified, and Veteris. It was incredibly easy to set up and will stay forever (unless I factory reset the device). Minecraft Pocket Edition v0.9.5 is
^^ (2/2) ....and a few more franchise tags for #Games that are featured: #Aladdin #AlexKidd #AlienHominid #Astal #BitTrip #Blinx #Bloodstained #Bonk #Braid #Broforce #BubbleBobble #Bubsy #Castlevania #CaveStory #Celeste #ClockworkKnight #Cl
What “doodlejump” means
WikipediaDoodle Jump is a 2009 platformer video game developed and published by Igor and Marko Pušenjak, who make up the Lima Sky LLC. The game was released for Windows Phone, iOS, BlackBerry, Android, Java Mobile, Nokia Symbian, and Xbox 360 for the Kinect. It was released worldwide for iOS in March 2009, Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, Windows Phone 7 on June 1, 2011, the iPad on September 1, 2011, and Windows Phone 8 on August 21, 2013. Since its release, the game has
“Doodle Jump” on Wikipedia (CC BY-SA) →#doodlejump across platforms
every network with a public tag surfaceFollow #doodlejump straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/doodlejump