#enginedev

Live, measured metrics for the hashtag #enginedev from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

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15
Uses / 7 days
Mastodon
4
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
0
Avg reactions / post
Mastodon · last 40

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-28 01:08 UTC
1
07-22
7
07-23
5
07-24
2
07-25
0
07-26
0
07-27
0
07-28

15 uses by 4 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-28 01:08 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-28 01:08 UTC

Everything below is measured over the latest 40 public posts (spanning ~1737 hours).

Posting hours (UTC) — busiest: 18:00

00:0012:0023:00

Languages: English (40)

Avg boosts / post: 0

Top of the latest posts

  • making some progress with rig processing - added conditional tagging for now there's only face count for vertices/edges and part count for faces, so it's possible to find outlines and inner vertices/edges - added conversion to polygons/poly

    Arvīds Kokins@[email protected]102026-07-06 01:21 UTCView post →
  • created a terrain test the result mostly seems fine, except for the weird overlap in the middle turned out that the convex polygon check wasn't detecting 180 degree turns #gamedev #enginedev

    Arvīds Kokins@[email protected]002026-07-25 15:20 UTCView post →
  • moved to triangle check (#verts <= 3) for determining the validity of the initially generated areas as the old angle check was failing this required fixing issues with link generation so that it's much closer to 100% correct - issue 1: forg

    Arvīds Kokins@[email protected]002026-07-25 14:54 UTCView post →

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/enginedev