#farmlifesim
Live, measured metrics for the hashtag #farmlifesim from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #farmlifesim
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-07-31 19:31 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-07-31 19:31 UTCNo related tags with measured usage found for #farmlifesim.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-07-31 19:31 UTCEverything below is measured over the latest 8 public posts (spanning ~7737 hours).
Posting hours (UTC)
Languages: Chinese (7) · English (1)
Avg boosts / post: 0
Top of the latest posts
Finally get our grid and ghosting working for Osunia for easier crop placement. We also plan on using this for other things like placing decorations in and around your home and town #ScreenshotSaturday #indiedev #indiegame #gamedev #farmlif
Fields of Mistria https://www.mobygames.com/game/229134 于是又跳了种田新坑 这款游戏目前还没有汉化,很冷门。它在最近开始的种田年末促销里,而且Q4刚发了大内容更新,是入手的好时机 第一印象是角色立绘风格非常《美少女战士》,加上又是 #像素游戏 ,观感就很像土星机时代的早古游戏 游戏细节做得不错,比如我之前提到过的绝大部分种田游戏都做得不好的交互对象判定在本作中意外表现还不错,切到某一工具时会自动连续指向附近可操作的目标(
对比星露谷,一开始玩家的任务非常简单,就是清理农场(并从中学习砍伐),清理之后是耕种,引出与镇民的互动(买种子),至于建造、下矿等都是逐渐展开的; 本作一开始要塞给玩家的东西太多了,以至于要安排教学剧情引导玩家上手耕种和精灵管理,但前半段根本这些根本不必要。我玩了快一个小时都没有种过东西因为耕种产物完全可以通过觅食获得;头几个小时都在熟悉地图和基本操作根本没进入到精灵捕捉环节,那么这些内容完全没必要特意组织一段剧情去教玩家 实际上本作正式游玩内容有个很适合的开头,离开家乡的小
#farmlifesim across platforms
every network with a public tag surfaceFollow #farmlifesim straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/farmlifesim