#freedoom
Live, measured metrics for the hashtag #freedoom from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #freedoom
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-10-14 03:37 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-10-14 03:37 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-10-14 03:37 UTCEverything below is measured over the latest 40 public posts (spanning ~30726 hours).
Posting hours (UTC) — busiest: 15:00
Languages: English (25) · Russian (4) · Spanish (3) · Czech (1) · German (1) · Catalan (1)
Avg boosts / post: 1.4
Top of the latest posts
Markdown, который вы не замечали: от двух пробелов до интерактивной статьи Я собирался написать статью про Markdown. В процессе внутри документа оказался Doom. Разбираемся, почему два пробела меняют перенос строки, обратные кавычки не всегд
Фридумгай которого мне лень дорисовать...💔 Ну да там еще и котогусеница :ablobcat_frustration_pet: #рисунки #FreeDoom
Вертятся шашлыки тута :jokerge: @doubrasp от друна :ablobcatwobhyper: Ну фридум конечно смешит меня #скриншот #FreeDoom
What “freedoom” means
WikipediaDoom modding is the practice of creating modifications for games in the first-person shooter franchise Doom developed by id Software, such as the original Doom and its sequel, Doom II: Hell on Earth. These modifications allow players to design new levels, change graphics and sounds, and adjust gameplay mechanics.
“Doom modding” on Wikipedia (CC BY-SA) →#freedoom across platforms
every network with a public tag surfaceFollow #freedoom straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/freedoom