#Frenzic
Live, measured metrics for the hashtag #Frenzic from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #frenzic
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-31 09:55 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-31 09:55 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-31 09:55 UTCEverything below is measured over the latest 4 public posts (spanning ~43253 hours).
Posting hours (UTC)
Languages: English (3) · German (1)
Avg boosts / post: 1.5
Top of the latest posts
Very adorable that @ivory put an @Iconfactory #Frenzic screenshot in their #Ivory Mac App Store listing.
Spent some time this week making the new #Frenzic in #OlliesArcade accessible for colorblindness. I’ve done this two times before, once with the original Frenzic and again with Overtime. An app that’s helped me over the years is CVSimulator
That’ll put marzipan in your Frenzic pie plate, bingo! #OlliesArcade #Frenzic
What “frenzic” means
WikipediaFrenzic is a puzzle video game released by The Iconfactory and ARTIS Software on February 20, 2007 for Mac OS X, followed by Nintendo DSiWare in November 2010. According to the game credits, the concept of the game was invented by German developer Wolfgang Ante who gave the idea to The Iconfactory, and later did most of the programming for the game. Frenzic's tagline is, "Takes minutes to learn and months to master", which is heavily agreed on by its reviewers.
“Frenzic” on Wikipedia (CC BY-SA) →#frenzic across platforms
every network with a public tag surfaceFollow #frenzic straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/frenzic